Kind of. This was my first attempt at creating a game, and I was a bit too ambitious with it. The truth is, the code is a mess, and I don't currently have the time to rewrite it.
Thanks for the answer. Yeah, I`m familiar with situation. Making code clear and easy to understand and easy to change is the most complex task. Anyway, I liked it so far, so... good work!
The level 0 tooltip of the demon skill you purchase is sticking to the game screen even when you close the skill tree window, blocking your view of the game, I'm playing on chrome
Hi, chrome, windows, can't hide or remove tooltip window no matter what. I`m not sure how it happened, maybe because while I reading tooltip new Wizard button appears and I clicked it while demon option window tooltip is visible?
Probably the simplest solution will be to add close button to all tooltips, just in case, if its ok for you (don't want to sound arrogant).
Upd: it happened again, I clicked to add skillpoint to demon and then clicked Done button, somehow tooltip remain after closing Skill Tree window.
What is the point of the Wizzard? I had an upgrade talking about wizzrad skillpoints, but i have no window for that, only for demons. Also the Wizard-skill only seems to remove light?
Really nice update. Art improved a lot. It was fun even before. I hope for tool tips to return and the (I think) bug reported below to be solved. Glad we're past the 1300 cap.
When the demon upgrade pops up for the first time the orb upgrade disappears permanently. When the wizard upgrade pops up for the first time then demons disappear permanently as well.
It happened again. You can see the screenshot? If it posted. I think it has something to do with what level I have the orbs at when demon comes up for purchase. Not sure though.
Theres a softlock, due to demons being able to stomp on the button, this causes the game to become unplayable if you have nothing to buy. In addition, the price for light container begins to exceed the amount of 'light' you can possibly have to purchase things, making it difficult to progress without directly fixing/modifying the games internal memory (Through Javascript console)
The level cap is currently in place because there is no more content available beyond it. This prototype is designed to showcase the game's theme and some of its mechanics. In a future update, you will be able to unlock new mechanics and upgrades to increase the light cap.
← Return to game
Comments
Log in with itch.io to leave a comment.
can you save?
uhmmm... summoning an electron crashes the gam
Hiatus?
Kind of. This was my first attempt at creating a game, and I was a bit too ambitious with it. The truth is, the code is a mess, and I don't currently have the time to rewrite it.
Thanks for the answer. Yeah, I`m familiar with situation. Making code clear and easy to understand and easy to change is the most complex task. Anyway, I liked it so far, so... good work!
Would like downloadable versions with the updates because my browser kills my tabs often
You're really staying on top of the weekly updates. I'm impressed. And grateful. Thanks. I suppose we'll be seeing this on Steam someday?
how do i unequip spells
You can double click the spell to remove it from the slot.
Read <https://cakegodd.itch.io/eternal-luminance/devlog/501915/weekly-update-03> for more info.
I'll add this information in-game.
why when i loo at other images posted here they have the pulseation upgrade but when i buy it mine dissaperes
Because pulsation is a one time upgrade. Being able to buy it multiple times was a bug.
im stuck
The level 0 tooltip of the demon skill you purchase is sticking to the game screen even when you close the skill tree window, blocking your view of the game, I'm playing on chrome
This has already been fixed on the upcoming weekly update. Thanks for the feedback!
Hi, chrome, windows, can't hide or remove tooltip window no matter what. I`m not sure how it happened, maybe because while I reading tooltip new Wizard button appears and I clicked it while demon option window tooltip is visible?
Probably the simplest solution will be to add close button to all tooltips, just in case, if its ok for you (don't want to sound arrogant).
Upd: it happened again, I clicked to add skillpoint to demon and then clicked Done button, somehow tooltip remain after closing Skill Tree window.
This is a known issue, which should be already fixed. I just haven't released the fix yet.
Thanks!
What is the point of the Wizzard? I had an upgrade talking about wizzrad skillpoints, but i have no window for that, only for demons. Also the Wizard-skill only seems to remove light?
It currently casts a spell that increases your light capacity. It will have a skill tree (like the demons) and more spells in the future.
You can press the spell button to disable the spell casting.
Really nice update. Art improved a lot. It was fun even before. I hope for tool tips to return and the (I think) bug reported below to be solved. Glad we're past the 1300 cap.
When the demon upgrade pops up for the first time the orb upgrade disappears permanently. When the wizard upgrade pops up for the first time then demons disappear permanently as well.
I haven't encountered this bug during development, but I'll definitely take a look!
It happened twice but after another refresh it was fine.
It happened again. You can see the screenshot? If it posted. I think it has something to do with what level I have the orbs at when demon comes up for purchase. Not sure though.
May I know if you're using desktop or mobile, and what browser?
Chrome on pc
Nice new button
Very nice art and theme.
Could you provide some help for what the various icons for demon skills do?
Also, some purchases mention wizards having skill points, but I don’t see a menu for those like the demons have.
Yes, there will be tooltips for both the generators (orbs, demons, and wizard) and the skill tree(s) .
Wizard will also his own tree, which is why there is an upgrade for it. I'll add it once I finish the demons one.
Short as it is with the lvl cap, but i love the theme and the darkness, please keep working on it, cant wait for more :D
Theres a softlock, due to demons being able to stomp on the button, this causes the game to become unplayable if you have nothing to buy. In addition, the price for light container begins to exceed the amount of 'light' you can possibly have to purchase things, making it difficult to progress without directly fixing/modifying the games internal memory (Through Javascript console)
Hi,
The level cap is currently in place because there is no more content available beyond it. This prototype is designed to showcase the game's theme and some of its mechanics. In a future update, you will be able to unlock new mechanics and upgrades to increase the light cap.
Thanks for the feedback.