Weekly Update 03
TLDR: Continued working on the spell system, added more wizard spells and skills. Tooltips mostly fixed.
Hello everyone, this week I continued working on the new spell system.
Spell Book
When you unlock the wizard, you'll get access to the spell book menu. In this menu, you can add spells to your slot(s). You start with only one slot and one spell: Condenser. This spell converts light into condensed light -- a pseudo-mana mechanic. Condensed light is used to cast other spells.
To add a spell to the slot, simply press a spell at the bottom of the spell slots in the spell book. This will add the spell to the first empty slot, from left to right.
To remove a spell from a slot, double-click the spell slot. You can only remove spells if they have three or fewer seconds of cooldown remaining. This is to prevent removing and adding high-cooldown spells, making their cooldown redundant.
Since spells are automatically cast and have costs, you can pause a spell slot by right-clicking the spell slots. This will make the spell slot yellow, indicating that it is paused. The cooldown will continue ticking, but the spell won't be cast when the cooldown is finished.
Spells that can't be cast due to their costs exceeding your current resources are colored red.
All this information will eventually be present in-game through hints and/or a tutorial.
Wizard Spells
There are currently four spells:
- Condenser: Condenses light into condensed light. Unlocked when you unlock the wizard.
- Learn: Gives your wizard more experience than any other spell, has a low cooldown and interacts with one of the wizard skills (demonizer). Unlocked at level 1.
- Capacitor: Expands your max light cap. Unlocked at level 1.
- Electron: Summons an electron that homes to the button, pressing it when on hit. Unlocked at level 10.
Wizard Skills
I added three new wizard skills:
- Demonancer: Gain demon experience when you cast the Learn spell.
- Multitask: Adds a chance to cast a spell twice instead of once. This works on all spell from all slots.
- Efficiency: Lessens spell costs.
The first three wizard skills also have new custom sprites made by me.
Bugs and Fixes
I refactored the tooltip system, and now the tooltips should no longer be persistent when you aren't hovering over anything.
There is a known issue of tooltips going out of the screen when you change the game resolution size. I don't have an immediate fix for this yet, so if you're playing, please avoid changing the size of the game window. Sorry for the inconvenience.
That's more or less it for this week. I hope you have a great day/night, and I'll see you next week!
Files
Get Eternal Luminance
Eternal Luminance
Status | On hold |
Author | Cake |
Genre | Role Playing |
Tags | Idle, Incremental |
Languages | English |
More posts
- Weekly Update 04Mar 20, 2023
- Weekly Update 02Mar 05, 2023
- Weekly Update 01Feb 27, 2023
Leave a comment
Log in with itch.io to leave a comment.