Weekly Update 01
Last week, I released my first-ever game. One week later, I continued working on it! Overall, the content hasn't changed much. I've mostly focused on refactoring the code to make it easier to extend for future content. However, I replaced the sprites with completely new and custom ones that I created. Please bear with me as I'm new to pixel art!
Here's a list of changes I made:
- New sprites for demons, the big button, light currency icon, and some demon skill icons
- Added a new NPC (Wizard) who currently only has one spell: Capacitor, which increases light capacity
- Added a mute button in the bottom left corner
- Added tooltips for the upgrades section on the right
- Added a new panel for demon stats
- Added a few new upgrades
- Improved the GUI theme
Most demon skill pixel icons are still missing, and there are no tooltips for the skills or generator upgrades at the bottom. I plan to add those next week, along with new content if time allows.
Currently, the game does not have a save/load function, and idle/background progression only works by running the executable version, which is only available for Windows at the moment (file attached) .
I will be posting weekly updates from now on, so, have a great day/night, and see you next week!
Files
Get Eternal Luminance
Eternal Luminance
Status | On hold |
Author | Cake |
Genre | Role Playing |
Tags | Idle, Incremental |
Languages | English |
More posts
- Weekly Update 04Mar 20, 2023
- Weekly Update 03Mar 13, 2023
- Weekly Update 02Mar 05, 2023
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